WEEK 2, DAY 4: Super Why’s Reading Day

On Day 4, Super Why’s Reading Day, the activities focus on vocabulary and reading comprehension.

Click on the links below to access an overview of the Day 4 activities, the Day 4 materials list, instructions for each activity (including related PDFs), take-home worksheets, and links to the related episode, computer game, and video clips.



Day 4 Syllabus
The schedule and overview of activities for Week 2, Day 4 (Super Why's Reading Day!)
  • Syllabus (PDF)



Day 4 Materials
A list of the materials needed for Week 2, Day 4 of camp.
  • Materials (PDF)



Introduction to Super Why’s Reading Day and Previous Day Review
Campers talk about Super Why and are introduced to the day’s activities. They review the camp rules, and the literacy skills that they learned on Days 1 through 3.
  • Name Tags, Letter Cards, -AKE Word Family Cards, Images of the Super Readers (PDF)



Interactive Viewing: "Hansel and Gretel: A Healthy Adventure” / Transform into Super Why
The group watches and discusses the episode “SUPER WHY and Hansel and Gretel: A Healthy Adventure,” then transforms into Super Why whose “Power to Read” is the focus of the Day 4 activities. Download or stream the episode using the link below.
  • Super Why Mask (PDF)
  • “Hansel and Gretel: A Healthy Adventure” Episode (Download - Right Click and Save As | View)





Computer Time (Optional): Super Why’s Reading Power Bingo
Super Why’s Reading Power Bingo computer game is a group activity. Campers take turns finding the opposite of given words. A link to the game can be found below.
  • Instructions (PDF)
  • Super Why's Reading Power Bingo online game (Play!)



Craft Activity: Healthy House
Just like Super Why, campers change a phrase from a sentence in the story to make the witch’s house healthier.
  • Why Writer front, Why Writer back, Witch’s house with sentence “The witch lived in a house made of cookies and candy (PDF)



Game: “Be” Healthy
Campers take turns describing a selected word, while their fellow campers try to guess what the word is.
  • Word Cards: candy, cookies, fruits, house, vegetables, witch (PDF)



Movement Activity: Musical Chairs And Finding Super Letters
Campers play musical chairs with a twist—they practice literacy skills by reading the words taped to the chairs they sit on. As words, not chairs, get taken away, campers fill in the blanks. They then search for the Super Letters and find the Super Story Answer.


Extended Learning
Campers watch a video clip where Super Why shows how changing a phrase can change the meaning of a sentence. They then recreate the game from the episode, changing the meaning of a sentence by substituting words. Download or stream the episode using the link below.


Wrap Up
Do a quick review activity, inviting campers to read words in a sentence, then change some of those words to change the meaning of the sentence. If you wish, do a one-on-one assessment of each camper’s ability level. Then sing the Hip Hip Hurray song to celebrate the accomplishments of the day.
  • Recipe Book: Pg. 4 (PDF)
  • Day 4 Assessment Materials (Optional) (PDF)



Take-home Materials
In take-home worksheet #3, campers pick the words that best complete the sentence, and in take-home worksheet #4, they write in words to finish the sentence.
  • Super Why Worksheets (PDF)



All of Day 4
Print all the Day 4 materials described in the links above.

Additional Resources:

PBS Teachers PBS Raising Readers PBS Parents