- Simple Machines
Organized by theme, the Educator's Guide has 10 activities focused on electricity, force and energy, structures, and simple machines.
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You may download the entire DESIGN SQUAD Educator's Guide or in the following sections:
Front and Back Covers
Educator's Guide IntroductionDownload PDF (1.8M)
Learn about the design process, how to set up a Design Squad club, and resources to help you lead engineering challenges with kids.
Sources for MaterialsDownload PDF (267K)
A helpful list of where to get materials for each challenge.
Unit 1: It's ElectricDownload PDF (1.8M)
Kids design and wire up two devices and put them through some rigorous (and fun) testing.
Dance Pad Mania
Dance Off. Play a game that puts the dance pads to the test.
Unit 2: Cars, Cars, CarsDownload PDF (2.3M)
Kids build three cars, using the design process to turn their ideas into reality.
Rubber Band Car
Choose one of several ways to modify your car.
Unit 3: Blowin' in the WindDownload PDF (2.3M)
Kids design and build two tall towers and learn what makes structures strong and stable.
Unit 4: Kick StartDownload PDF (1.3M)
Kids design and build two machines that can reliably carry out some challenging tasks.
Extreme Kicking Machine
You can also download individual challenges from the Activities section.
Content StandardsDownload PDF (268K)
The challenges in this guide correspond to the ITEA National Study of Technology Content Standards and the Massachusetts Curriculum Frameworks Science and Technology/Engineering Standards.